3D Printing for Gaming

Faust asked on my last post about the 3D printed terrain I’m using for Shadespire and thought there might be some interest in my rig, use cases and lessons learned. Before jumping in though, let me start out by stating that after a few months of having a printer, I firmly believe it should be…

A Few Thoughts on Running Events

I’ve been giving a lot of thought to running events lately. In my local area, there’s been a lot of disucssion about how to generate support for specific games (particularly miniature games from smaller publishers). While there’s been a lot of discussion, there hasn’t been as much action (save for myself and a few other…

League Play and Narrative

A Blood Bowl league I’m running at mt FLGS is finishing up and I’ve been reflecting on the role narrative has played (and could play!). But first,  what do I mean by narrative? In the context of a gaming league, I’m meaning narrative in the sense of a shared continuity with some, minimal storytelling elements….

Two Truths and a Lie

Talking with my eldest son last night, we had a brief exchange about his own D&D game and some changes he’s making. For his newest campaign, he’s asking each of the players to write out a backstory for their character. As the wizened, elder gamer, I opined that this is something that rarely works out…

2017 Board Games

Like many board gamers, I’ve recently taken stock of my plays over the course of the previous year and there are a few things that jumped out that I thought might be worth discussing. Note, the BG Stats app (which is terrific) doesn’t track RPG plays at this point, so this post will be strictly…

Year in Review: Board Games

So…I was super upbeat about miniature games and RPGs this year. Board games are another thing altogether though. This year really felt like the first time I felt like there was a glut of games. And the majority weren’t that good. As I’m writing this, I’m actually watching the Dice Tower’s Top 10 Games of…

Year in Review: Miniature Games

As enthusiastic as I am about the current state of the RPG market, I’m equally excited for the miniature gaming market. 2017 was an awesome year for miniature games. My biggest challenge for this year was narrowing it down as there were a ton of great releases. That’s really something if you take into account…

Year in Review: RPGs

I thought it might be entertaining to do a year in review of the various games released this year. Rather than do the traditional top 10, I’m going to do something a touch different. I’ve picked my favorite releases, but I’ve also selected some that I felt were important. Also, I’ve tried to highlight some…

Using Real World Cultures as Inspiration

I’m currently running a Zweihander game, loosely based on the game’s default setting. One of the things that I’ve done with this setting is to expand it past the traditional mythical Germay to include more of Europe. For example, in the area where the players are starting, the general theme is based more on that…

Hosting Special Gaming Events

This weekend, I held an event at my house re-creating a minor Battletech historical battle (the Battle at Kansas Plateau on Arboris V on December 17, 3028 during the 4th Succession War for those interested in the gory details). These special events are something I do with some regularity (they used to be more frequent…

Foreign Language Learning with Quill

So I’ve been learning German pretty steadily for the past year (I use a combination of Duolingo with setting my phone and online services into German) and I’m always looking for ways to accelerate the learning process. Learning a language is one of those activities that really benefits from learning in a variety of contexts;…

Gen Con 50: RPGs

Given the nature of RPGs, I obviously didn’t play as many as I’d like. That said there was definitely a lot of buzz around roleplaying at this year’s Gen Con; definitely moreso than there has been in previous years. For me, this is really exciting and I think the sheer diversity of major titles may…